Animation Basics
On an animation board, you move objects across several frames. The number of frames you can create depends on your plan: on the Basic plan it is limited by the project's file size (typically around 50–70 frames), and on the Starter plan it is up to 15 frames. Each frame can last from 0.1 to 5 seconds.
Finished animations can be exported as a video file or an animated GIF. → Exporting Animation
Creating a project
Create an animation project from "Animation" in the project list.
On the Basic plan, you can also create an animation from the scenes of a static board. When the animation data has been created, a message tells you so and asks whether to open the new animation board right away. 
Building an animation
Build an animation by repeating two steps: add a frame, then move objects in that frame.
See How to move objects for curves, heights, and more.
Animation controller
| No. | Item | Description |
|---|---|---|
| 1 | Frame count | Current frame / number of frames |
| 2 | Cam Anim | OFF / 2D / 3D for Camera Animation |
| 3 | FX | Turns Effective mode on or off |
| 4 | Path: from / to | Shows movement paths. "from" is the path from the previous frame, and "to" is the path to the next frame |
| 5 | Add range | Switches the range of frames for new objects |
| 6 | Playback buttons | From the left: previous frame, next frame, play the current frame, play the next frame, and play to the end |
| 7 | Frame duration | The duration of the current frame (0.1 to 5 seconds) |
| 8 | − / + | deletes the current frame, and duplicates it as a new frame |
| 9 | Frame list | Press a frame to edit it. The list scrolls horizontally when there are many frames |
Adding and deleting frames
- Press to duplicate the current frame and add it after. Then move objects in the new frame.
- Press to delete the current frame.
Swapping frames
Press the current frame in the frame list to show a popup. swaps it with the previous frame, and swaps it with the next one.
Duration per frame
Each frame has its own duration, from 0.1 to 5 seconds. Change it with the slider in the controller.
Selecting a range of frames
Drag across the frame list to select several frames and edit them together. 
- Editing objects while a range is selected applies the same change to every frame in the range.
- Moving the duration slider sets the same duration for every frame in the range.
- Frames cannot be added, deleted, or swapped while a range is selected. Press a single frame to clear the range.
Playing an animation
- plays from the current frame to the end.
- plays the current frame (the movement from the previous frame).
- plays the next frame.
Effective mode
Turn on "FX" in the controller to add an effect to objects that become visible when a frame changes. 
| Object | Effect |
|---|---|
| Lines | Drawn as if extending from the start point to the end point. |
| Rectangles, ovals, polygons, polylines | Fade in. |
Effects play during playback and in exported videos. When switching or seeking frames, objects appear immediately without the effect. The setting is saved per project.
Range of frames for new objects
When you add a new object, you can choose which frames it is added to.
- Current frame only
- From the first frame to the current frame
- From the current frame to the last frame
- All frames
When you delete an object, a dialog asks which frames to delete it from.
