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How to move objects

The object moves by the difference in position between frames. By adding frames and moving objects, an animation can be created. The objects that can be animated are as follows

  • Player Objects
  • Ball Object
  • Marker Object
  • Line objects
  • Oval and rectangle objects
  • Polygon and polyline objects

Text and handwriting objects cannot be animated.

Properties that can be changed by animation

The properties that can be changed by animation are as follows

  • Player object, ball object, marker object
    • Position
    • Rotation
  • Line object
    • Position
  • Rectangle/oval object
    • Position Rotation
    • Rotation
    • Size
  • Polygon/polyline object
    • Vertex position

None of the objects can animate opacity or color.

Curve animation of player and ball objects

Player and ball objects can be curved. Player and ball objects can display the trajectory from the previous frame and the trajectory to the next frame by turning on the display of paths.

Adjust the position of the anchor point to create a curve.

To curve the movement of the player or ball object, drag the anchor point that appears when the path display is turned on to adjust its position.

Trace over the field to create complex curves.

To animate a player or ball object along a freely drawn curve, click on the that appears when the object is selected. Then, create a curve by tracing over the field.

Reset animation position

If you want to reset the position and re-set the animation position again, click the button that appears when the object is selected.