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Marker Objects ​

Markers are pictograms for showing events on the field or laying out a drill. Besides arrows and symbols, there is training equipment such as cones and goals. Choose a pictogram, change its color and size, and place it anywhere.

Placing a marker ​

Choose in the toolbar, then pick the marker you want (for example, a cone) from the list in the panel.
Choose in the toolbar, then pick the marker you want (for example, a cone) from the list in the panel.
Click the field to place it.
Click the field to place it.

To place the same marker many times, use repeat placement.

Marker settings ​

When you select a marker, the panel shows the marker settings. With several markers selected, changes apply to all of them.

The panel with a billboard marker selected.
The panel with a billboard marker selected.
No.ItemDescription
1Type legendThe frame color in the list shows how each marker appears in the 3D view. → Marker types
2Marker listPressing one changes the selected marker to that type. With nothing selected, it picks the marker you place next
3Color and SizeThe marker's color and size
43D HeightShown while a billboard marker is selected. Choose Low, Medium, or High for its height in the 3D view

Marker types ​

Markers fall into three types by how they appear in the 3D view, and the frame color in the list tells them apart. On the 2D board, every type is shown as a pictogram in the same way.

TypeFrame in the listShown in the 3D view as
FlatGreenA mark drawn on the field.
BillboardBlueA board facing the camera. Choose its height under "3D Height".
ModelOrangeA 3D model such as a cone, pole, rebounder, or goal.

See 3D Ball, Markers & Shapes for how markers look in the 3D view.

Rotating a marker ​

Drag the red dot (the handle) shown on a selected marker to rotate it.